~55–60 seconds at a natural pace. Speak to camera. Optional: share your screen briefly to show a tool or two.
“Hi, I’m a product designer working under Elux Space. My process is AI-native — I use AI to speed up production and iteration, so I can spend more of my time on craft and judgment.
I start research, planning, and brainstorming in Claude, and use Perplexity to pull specific references and sites that back it up. Then I gather inspiration and study patterns across Mobbin, Land-book, Dribbble, and Awwwards, and actually use the apps myself before I build — that’s where I learn what makes an interface intuitive, from information architecture down to micro-interactions.
Once the plan is set in Claude, I build — generating with Opencode or straight in Claude Code, and using Figma with Figma Make for visual exploration and interaction detail. For assets and mockups I use Seedance, OpenArt, and GPT Image. I document everything in GitHub and Notion, controlled through Claude’s MCP.
I’m most comfortable in fast, experimental environments — that’s exactly how I work every day.”
Grouped by where each tool sits in the process. AI runs through the whole thing — its job is to accelerate production and iteration.
Research first, then let AI accelerate the build — refining by hand where craft matters.
Explore the problem, users, and direction in Claude; validate and enrich with specific references from Perplexity.
Pull visual direction and interaction benchmarks from Mobbin, Land-book, Dribbble, and Awwwards — then find the matching app category, break down its UI/UX, and try the apps directly before designing anything.
Structure the plan and specs in Claude so the build has a clear blueprint.
Generate with Opencode or build straight in Claude Code; use Figma + Figma Make for visual exploration and interaction detail.
Generate supporting visuals and mockups with Seedance, OpenArt, and GPT Image.
Save repos in GitHub and document projects in Notion — managed through Claude’s MCP.
Use these if you want to reinforce any point on camera.